About Me: Credits

I have collaborated with many incredible individuals on almost 100 projects, spanning traditional media like games, television, and feature films and extended reality (VR, MR, & AR).

Mixed and Augmented Reality

Mixed and Augmented Reality combine digital information with the physical world, enhancing or augmenting it, allowing users to interact with both physical and virtual objects. Audio plays a key role in creating a sense of presence for virtual objects in the physical world.

Horizon OS (2024)

Meta

Orion Prototype (2024)

Meta

Storyteller: The Seven Ravens (2022)

Felix and Paul Studios/The Jim Henson Company

Run+Skip+Play (2022)

Embodied Intelligence Group/Music Center LA

The AR of Monkey House (2022)

Gina Kim

Breathe (2020)

Fasad/Crimes of Curiosity/Phi Studio/Fantomatico

Clif Bar: Chion AR (2017)

MAP Lab/Clif Bar

Virtual Reality & Experiential LBE

Fully immersive and spatial virtual reality allows for freedom of movement in six degrees: side-to-side, up & down, and back & forth. Audio plays a key role in creating a sense of presence in the virtual world.

Space Explorers: Space Agora (2022)

Felix and Paul Studios/Meta

The Infinite – ISS Experience (2021)

Felix and Paul Studios/Time Studios

Lovebirds of the Twin Towers (2021)

Storyscapes

Madison Beer VR Concert (2021)

Sony Music

Gloomy Eyes (2019)

3DAR/Atlas V/ARTE/RYOT

A Life in Flowers (2019)

Artie/Phi Studio/RYOT

Additional Virtual Reality Credits

Jurassic World Aftermath (2020) - Coatsink

Gnomes & Goblins (2020) - WEVR

HP Mars Home Planet (2018) - Technicolor/HP

Playmobil VR (2018) – ON Animation Studios/Playmobil

Artie’s Adventure (2018) – Artie/Google Daydream

Bebylon (2018) – Kite & Lightning

Wonder Buffalo: The VR Experience (2017) – Technicolor

Passengers: Awakening VRE (2017) – MPC VR/Sony Pictures Virtual Reality

Giant (2016) – New Reality Company/Virtualize VR/Carbon Pictures

The Gallery – Episode 1: Call of the Starseed (2016) – Cloudhead Games

Descent VR Reboot (2016) – Independent

Adr1ft (2016) – ThreeOneZero/505 Games

Soccer VR Game (2015) – Inhance Digital

Nu Reality: Desert Home VR  (2015) – Nurulize

Virtual Theremin (2015) – Nurulize

VR-808 (2015) – Nurulize

The Divergent Series: Insurgent – Shatter Reality (2015)  – Kite & Lightning/Lionsgate

360 Video

360 Videos bridge the space between traditional media and fully immersive, spatial media & experiences.

Space Explorers: The ISS Experience (2022)

Felix and Paul Studios/Time Studios

Mercy (2019)

Oculus for Good

Space Explorers: The Journey Begins (2018)

Felix and Paul Studios/Time Studios

Jurassic World: Blue (2018)

Felix and Paul Studios/Universal Studios

The Confessional (2017) series

Felix & Paul Studios/Google/Just for Laughs

The Click Effect (2016)

VRSE/Annapurna/New York Times

Additional 360 Video Credits

Angel Road (2018) – iQIYI VR

The Confessional – Lilly Singh (2017) – Felix & Paul Studios/Google/Just for Laughs

The Confessional - Trevor Noah (2017) – Felix & Paul Studios/Google/Just for Laughs

The Confessional – Howie Mandel (2017) – Felix & Paul Studios/Google/Just for Laughs

The Confessional – Judd Apatow (2017) – Felix & Paul Studios/Google/Just for Laughs

The Confessional – Jim Noron (2017) – Felix & Paul Studios/Google/Just for Laughs

The Confessional – Moshe Kasher & Natasha Leggero (2017) – Felix & Paul/Google/Just for Laughs

The Confessional – Grace Helbig and Mamrie Hart (2017) – Felix & Paul/Google/Just for Laughs

Where The End Begins (2017) – Independent

Major Crimes – Hit and Run (2017) – TNT

Major Crimes – Drone (2017) – TNT

Major Crimes – Shootout (2017) – TNT

Major Crimes – Conference Room (2017) – TNT

Major Crimes – Explosion (2016) – TNT

Major Crimes – Pool (2016) – TNT

Major Crimes – Greek Theater (2016) – TNT

Major Crimes – Venice (2016) – TNT

Major Crimes – Doctor (2016) – TNT

Major Crimes – Kitchen (2016) – TNT

Major Crimes – Murder (2016) – TNT

Smile More: The Journey of a Song (2016) – VRSE/New York Times

Take Flight (2016) – VRSE/New York Times

Web xR

Fully immersive and spatial virtual reality allows for freedom of movement in six degrees: side-to-side, up & down, and back & forth. Audio plays a key role in creating a sense of presence in the virtual world.

Breakthru

(2020-2022) – Breakthru/Microsoft Teams

Console, PC, and Mobile Games

Fully immersive and spatial virtual reality allows for freedom of movement in six degrees: side-to-side, up & down, and back & forth. Audio plays a key role in creating a sense of presence in the virtual world.

[Unannounced Interactive Music Product] (2022) – Sony Music Entertainment

Call of Duty WWII (2017) – Sledgehammer Games/Activision

Destiny 2 (2017) – Bungie/Activision

Call of Duty Infinite Warfare (2016) – Infinity Ward/Activision

{Unannounced Title] (2016) – Riot Games

Indivisible (2016) – Lab Zero Games

[Superhero Game Prototype] (2016) – Seismic Games

WeMonster! (2016) – Tencent Games

Demon Magic (2016) – Tencent Games

Arena of Valor/Honor of Kings (2015) – TiMi Studio Group/Tencent Games

[Unannounced/Canceled Title] (2015) – Kabam

Uncharted The Nathan Drake Collection (2015) – Naughty Dog/Sony

Human Element [Canceled] (2014) – Robotoki

[Unannounced/Canceled SciFi Title] (2014) – Robotoki

Drop Squad 4 (2014) – Robotoki

Evolve (2014) – Turtle Rock/2K

Destiny of Zorro (2009) – 505 Games

Hotel for Dogs (2009) – 505 Games/Dreamworks

Mercenaries 3 [Canceled] (2009) – Pandemic Studios/Electronic Arts

Mercs Inc. [Canceled] (2009) – Pandemic Studios/Electronic Arts

[Unannounced/Canceled SciFi Title] (2009) – Pandemic Studios/Electronic Arts

The Saboteur (2009) – Pandemic Studios/Electronic Arts

Lord of the Rings Conquest (2009) – Pandemic Studios/Electronic Arts

Mercenaries 2: World in Flames (2008) – Pandemic Studios/Electronic Arts

Full Spectrum Warrior: Ten Hammers (2006) – Pandemic Studios/THQ

Destroy All Humans! 2 (2006) – Pandemic Studios/THQ

Star Wars Battlefront 2 (2005) – Pandemic Studios/LucasArts

Destroy All Humans! (2005) – Pandemic Studios/THQ

Mercenaries: Playground of Destruction (2005) – Pandemic Studios/LucasArts

Star Wars Battlefront (2004) – Pandemic Studios/LucasArts

Full Spectrum Warrior (2004) – Pandemic Studios/THQ

[Unannounced/Canceled Title] (2002) – Sammy Studios

Film/TV/Trailers

Fully immersive and spatial virtual reality allows for freedom of movement in six degrees: side-to-side, up & down, and back & forth. Audio plays a key role in creating a sense of presence in the virtual world.

Bad Times at the El Royale (2018) Trailer – 20th Century Fox

The Strain (2017) – FX

SHOT! The Psycho-Spiritual Mantra of Rock (2016) – Vice Studios/Magnolia Pictures

Madame Tanya (2010) – Independent

Penny Dreadfuls (2009) – Independent

Trinity: Part One – Gehenna (2009) – Ludovico Productions

Cannibal Flesh Riot (2007) – Mad Creator Productions

Til Death Does His Part (2007) – White Maria Productions

The Emerald Sun (2006) – Independent

Off the Hook (2005) – Independent

Guardian of the Realm (2004) – Pirate Pictures/Sunfilm Entertainment/THINKFilm

Blood Gnome (2004) – Turning Point Films/First Look International/Screen Media Ventures

Seven Samurai 20XX (2003) Trailer – Sammy Studios

Art of Revenge (2003) – Broad Beach Productions

See awards that these projects have won